Core Platform Components

Gatsby turns isolated game stores into a shared USD‑denominated economy. Players get a single wallet and unified inventory they can use across multiple PC and mobile games. Studios plug into a cross‑game marketplace instead of fighting their own gray markets.

  • Give players one identity, one balance, and one inventory that follows them everywhere.

    • Single USD wallet that works across all Gatsby‑powered titles.

    • Unified player inventory: items, passes, and collectibles from every game in one place.

    • Gatsby game launcher as the central hub where players access their wallet, inventory, and games in a single experience.

    • Cash in, play across worlds, sell what you’re done with, and cash out.

  • Turn your items into part of a bigger, always‑on market.

    • Built‑in marketplace where players buy and sell assets from any Gatsby game.

    • Cross‑game listings: a skin earned in one title can be sold to a player from another, all in USD.

    • Studio‑defined rules on tradability, fees, and royalties, while the platform handles matching and settlement.

  • Design economies around loops, not just one‑way purchases.

    • Battle pass builder to ship seasons and events using the same USD rails.

    • Hooks for rewards, loot, sinks, and sinks‑to‑sources so players can resell what they unlock.

    • Live tuning for pricing, progression, and rewards based on real money behavior.

  • Control your corner of the shared economy.

    • Manage your catalog, prices, and fees while tapping into the global player base.

    • See how your items move not just in your game, but across the entire Gatsby ecosystem.

    • Set per‑title rules while still benefiting from the network effect of a unified marketplace.

  • Drop in and connect your game to the shared economy.

    • Unity and Unreal SDKs/APIs to map your items, inventories, and events into the unified player inventory.

    • Hooks to list items automatically on the cross‑game marketplace when you mark them tradable.

    • Optional UI modules for wallet, inventory, and marketplace views that “just work” across titles.

  • Real‑money rails behind a familiar UX.

    • USD‑stable settlement for every trade, regardless of which game it started in.

    • Platform‑level compliance, fraud, and reporting so each studio doesn’t have to rebuild it.

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